Unreal Engine Project
A downloadable game for Windows
A project I worked on for a game development class at Seneca college. This was a learning experience which helped me learn how to use various features of Unreal engine 4 such as: AI behavior tree programming, Character blueprint development, creating terrain and auto terrain materials (i.e texture blending based on terrain steepness), material properties, and persistent save states (game achievements).
Status | Prototype |
Platforms | Windows |
Author | arcanine300 |
Genre | Platformer |
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